Monday, October 27, 2008

prototype interface


sorry for the late post, had been down with flu for the whole weekend. And rushing my 50% of total grade project for another mod due this week too. super unproductive. Anyway here's another WIP interface, i dont intend to put too much on it in fear it will look too confusing

Tuesday, October 14, 2008

Interface mockupz

Just a rough mockup to let everyone have a feel of a horizontal user workspace layout... Will do up vertical one and hopefully wont look so cluttered. Hopefully will have time to try out a few very different styles then do a survey


A few more models for variety. Translucent alienmetal, rigger technospec. Will be generating more. Interface mockups coming soon for usability testin' and survey~

Current layout for program

This is the current layout for the program. Details yet to be confirmed.....


Friday, October 10, 2008

interface mockup

Hey sorry for the late reply. catching up on sleep..zzzzZzz.. heres a mock up for the interface. will do up more and change certain elements if required...
oh, and tell me if u guys wanna add any icons, functionalities; ill get them done up over the weekends. Was thinking of a 3-quarter circular arrangement for the sheets of spectacle images so its like u can rotate it round or rather flip pages as u would for a book to peruse thru the designs. Ill do a mock up for that and see if u guys find the idea workable. Need feedback from potential users too..



Thursday, October 9, 2008

using XML for the UI

http://www.ogre3d.org/phpBB2/viewtopic.php?p=173901&sid=ce193664e1d3d7c4af509e6f4e2718c6

based on what i saw in that post, u can store UI data in an external XML file. This will make the code cleaner i guess.

Wednesday, October 1, 2008

Full menu declaration for CEGUI

http://www.krugle.org/examples/p-hbsamuqDGmJoUy2T/Menu.cpp