Tuesday, September 16, 2008

Bumblebee specs

Heres a preview of wat the models are going to look like under the 3D rotation function.
Currently have 3 models, 1 generic. will be working on more during e hols^^

Wednesday, September 3, 2008

Configuration settings for the Skeleton file

Hey guys,

The OpenCV settings I have already posted previously. As for the Ogre settings is as follows:

Project settings:

Configuration Properties -> General -> Output Directory: ..\bin\debug
Configuration Properties -> General -> Intermediate Directory: ..\obj
Configuration Properties -> Debugging-> WorkingDirectory: ..\bin\debug
*Remember to setting the Configuration at the top to DEBUG mode.*

C/C++ -> General -> Additional Include Directories:
C:\OgreSDK\include
C:\OgreSDK\samples\include
C:\OgreSDK\include\CEGUI
C:\OgreSDK\include\OIS

Linker -> General -> Additional Libraries Directories:
C:\OgreSDK\lib

Linker -> Input -> Additional Dependencies:
OgreMain_d.lib
OIS_d.lib
CEGUIBase_d.lib
OgreGUIRenderer_d.lib
cv.lib
cxcore.lib
highgui.lib

Here is the files you need to copy:
Say testCam (highlighted) here is my project folder, so go inside the folder:
Here delete any existing "bin" and "media" folder you might have. Then copy from the original OgreSDK "bin" and "media" folders to this folder here. After which copy all the *.dll from OpenCV\bin directory into your 'bin\debug\' folder.

That should be all, if still cannot compile juz msn mi or email me.

We are using VS 2005 Professional, OgreSDK 1.4 for VS 2005.
I tink for jack, if you are using 2008, use the OgreSDK 1.4 for VS 2008.